Introduction to the AudioChain mixer

An audio project loaded into the AudioChain mixer consists of several parts:

Colored parts of audio tracks

If you go deeper into this structure, you will see that an audio track and the master track have also several parts. The picture shows these parts in different colors (the real software is not checkered that way). Any audio track has the following sections, beginning at the top:

The master track has just the audio device area which is also colored in blue and at the top there is a button with a plus icon which is used to add new audio tracks to the mixer. The master track cannot be renamed since there is only one master track.

The audio track has a further, hidden area, where audio devices can be placed (remember: the blue colored area). When you select a track for recording, it changes to the capturing state. In this moment, the hidden audio device area toggles with the previously visible audio device area. Imagine as you "turn around" the audio track and you now see the "back". This back side is the recording audio device chain, while the front side is the playback audio device chain.

What is this good for? If you want to perform a recording on a track, you might want to focus on it's input level. In this case you will put an SPPM to the recording audio device chain. After recording, you might want to mix it with the volume audio device or pan it or apply a frequency filter on it. In this case you will put all these audio devices on the playback audio device chain. So the recording and playback tasks become separated in their use of audio devices.